Archive > December 2008

Debugging in OpenGL

The computer scientist, Brian Wilson Kernighan once said: Debugging is twice as hard as writing the code in the first place. Therefore, if you write the code as cleverly as possible, you are, by definition, not smart enough to debug it. This is well enough, but trying to do some graphics programming, using the OpenGL, [...]

Continue reading

, , ,

A New Year, a New Website

I have been making some major changes to the website here – not least changing the entire back-end to WordPress rather than Textpattern because it seems a little more feature complete and user friendly.

Continue reading